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  • Who is us?

    Sean Daily is an English major from New Jersey now living in Las Vegas, the Other City of Lights. "I consider 'Fear and Loathing in Las Vegas' to be comfort reading, I like the al pastor tacos at Tacos Mexico and I count among my literary influences the Chainsaw from 'Doom'. 'RRRRRR! You don't like that, do you, Mr. Undead Marine! RRRRRR!'"

    Shanoah Alkire is our Discordian at large. "Born in Santa Cruz, I grew up in Grass Valley and the Bay Area, and now lurk in Las Vegas. My literary influences include Ray Bradbury, Lewis Carroll, and Douglas Adams. I also program as a hobby, and currently maintain the Gtk port of Angband. You can find a rather old bio of me here."

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Grim Fandango

Posted by shanoah on November 16, 2008

Great pick, Sean. I’ll certainly be looking forward to the other two parts, and the movie. It was very atmospheric. I couldn’t help thinking, behind the black silhouettes, that the characters looked like they could have been done in a similar style to Monkey Island 3, which also had long voiceovers with internal monologue, and is near the top of my favorite graphical adventure games.

That got me thinking about another adventure game from Lucasarts that I haven’t played in a long time, Grim Fandango. Here is a trailer:

Grim Fandango trailer

A wonderful film noir feel, with a take on the afterlife heavily Mexican and specifically Aztec based. This was Lucasarts first 3d graphical adventure, and is much better then some of what came from them later. Here is the opening:

Grim Fandango opening

That should give you a feel of the setup, if the trailer hasn’t already. One thing worth pointing out; if you notice an excessive amount of smoking in this game, as a note I recall somewhere early in the game says, everyone smoking in this game is dead. Draw any conclusions you wish from that.

I would usually plug ScummVM here, which lets you play all manner of old Lucasarts games on platforms they aren’t supported on. Grim Fandango, however, is not one they support. I do understand that they are working on it, and it is playable up to year two in svn, but I have no idea how far along that is…


One Response to “Grim Fandango”

  1. […] Grim Fandango […]

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